Posts Tagged ‘comic books’

Popdose Interview: The Man Behind Green Lantern’s (Fan-Made) Power Ring

green_lantern_symbol1If you’re a fan of superhero flicks, fan-made films or comics in general, then chances are you’ve seen the phenomenally well-crafted Green Lantern trailer that recently hit the web. In spite of its highly professional look, it was not made or sanctioned by anyone working at Warner Brothers — it’s a fan-made trailer, cobbled together with well-edited scenes from more than two dozen films, by Jaron Pitts.

Jaron is just a married guy living in Texas with his family, minding his own business…one who happens to be highly talented at putting together trailers that spark a nerve in the collective consciousness. His trailer for Green Lantern has many fans of the hero now convinced that his vision will surpass anything Warner Bros. can come up with for their real flick, which is currently in production. I reached out to Jaron recently to find out how in our world–or on Oa–he came up with such an amazing trailer, and here’s what he had to say…

Tell us about yourself. What do you do for a living, and what are your long term goals?

I’m 26 and live in Dallas, TX with my wife and two little girls. I am a multimedia director and worship leader for a church here in town. My long term goals are somewhat vague, but I would say that if I put them into words it might limit them. Who doesn’t dream to work in the movie industry? (more…)

How Bad Can It Be?: “Devil Dinosaur Omnibus”

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I sometimes think that the exaggerated esteem afforded Jack Kirby’s body of work ultimately does him no favors. Kirby, of course, was a gaddam genius — creating (or co-creating, depending on how much credence you feel like granting Stan Lee on any given day) most of Marvel Comics’ most iconic characters, defining the visual vocabulary of graphic storytelling, and mastering just about every conceivable genre within comics, including a few that he invented himself. But there’s a tendency among Kirby fans to treat every dot, every scribble, as a legacy for the ages.

This view of Kirby, as the lone Promethean wizard creating worlds from whole cloth, began even in his lifetime — encouraged, no doubt, by the man’s unprecedented creative control over his latter-day projects. Rather than the assembly-line system of most comics, where the different jobs of putting a book together were coordinated from the central location of the publisher, Jack Kirby’s 1970s Marvel work found Kirby himself wearing all the hats. He was both writer and penciller; inks and lettering were both done by assistants (usually Mike Royer), in Kirby’s own studio and under his supervision — making him his own editor, in title and in practice. In the letter-to-the-editor pages reproduced in the Devil Dinosaur Omnibus — the first reprinting of the comic’s original 9-issue run from 1978 — the address given for correspondence is a PO box in Kirby’s California hometown, rather than, as in Marvel’s other books, the publisher’s New York City offices. Think about that: Kirby didn’t even trust Marvel to forward his mail. That’s the level of sovereignty that he, alone of all comics creators, was afforded. No wonder they called him “The King.” (more…)

How Bad Can It Be?: “Turok, Son of Stone”

I’m a big believer in simplicity where simplicity is called for. As cosmopolitan adult audiences, we’re supposed to sneer at simple stories in favor of works more conceptually-intricate and morally-engaged works. We are all postmodernists now, for good or ill, and we have no patience for “kids’ stuff.” Indeed, even children’s cartoons have a self-aware, metafictive absurdity. Not for us gooey love stories or unironic boy’s-own adventures. We want subtext. We want resonance. We want complexity.

The problem is that conceptually-intricate, morally-engaged works are hard to come by. They always have been, of course; but that was okay, because they were a niche product, fodder for PBS and the Ecco Press. But as audiences grow more sophisticated — or perhaps simply more jaded — the perceived demand for such works is higher than ever. The mainstream has responded as it always does; by co-opting the surface elements of the avant garde — by bolting labyrinthine plot structures onto what are, at heart, very simple stories: A skeptic and a believer must work together to uncover the truth behind seemingly paranormal events; survivors of a plane crash find themselves in an environment where normal laws of time and physics seem to no longer apply; individuals with newly-acquired superhuman powers encounter forces conspiring to exploit or destroy them. Simple stories all; the hairpin twists and plot reversals in which they are dressed serve only to make them complicated, not truly complex. And to the extent that these examples succeed or fail, they do so despite the convoluted storytelling, and because of their strong, simple hooks —and not the other way around.

Which brings us, by roundabout ways, to Turok, Son of Stone.

Turok made his comic book debut in 1954. A Native American hunter, Turok and his young nephew Andar stumble upon a hidden valley where prehistoric creatures still dwell. It’s a simple premise — aggressively simple, even: Indians fighting dinosaurs. Throughout its run, the series rung only minute variations on its basic formula. Turok and Andar would occasionally run into trouble with cavemen, or erupting volcanoes, or sabretooth tigers and whatnot. But for the most part, it was Indians killing dinosaurs, issue after issue. No overarching plot, no character development as such, no evolution in the status quo — not even any real attempt for Turok and Andar to escape the valley. Just single-issue, self-contained stories about Native American braves putting the smackdown onto giant lizards. Couldn’t be simpler. (more…)