
I’m a big believer in simplicity where simplicity is called for. As cosmopolitan adult audiences, we’re supposed to sneer at simple stories in favor of works more conceptually-intricate and morally-engaged works. We are all postmodernists now, for good or ill, and we have no patience for “kids’ stuff.” Indeed, even children’s cartoons have a self-aware, metafictive absurdity. Not for us gooey love stories or unironic boy’s-own adventures. We want subtext. We want resonance. We want complexity.
The problem is that conceptually-intricate, morally-engaged works are hard to come by. They always have been, of course; but that was okay, because they were a niche product, fodder for PBS and the Ecco Press. But as audiences grow more sophisticated — or perhaps simply more jaded — the perceived demand for such works is higher than ever. The mainstream has responded as it always does; by co-opting the surface elements of the avant garde — by bolting labyrinthine plot structures onto what are, at heart, very simple stories: A skeptic and a believer must work together to uncover the truth behind seemingly paranormal events; survivors of a plane crash find themselves in an environment where normal laws of time and physics seem to no longer apply; individuals with newly-acquired superhuman powers encounter forces conspiring to exploit or destroy them. Simple stories all; the hairpin twists and plot reversals in which they are dressed serve only to make them complicated, not truly complex. And to the extent that these examples succeed or fail, they do so despite the convoluted storytelling, and because of their strong, simple hooks —and not the other way around.
Which brings us, by roundabout ways, to Turok, Son of Stone.

Turok made his comic book debut in 1954. A Native American hunter, Turok and his young nephew Andar stumble upon a hidden valley where prehistoric creatures still dwell. It’s a simple premise — aggressively simple, even: Indians fighting dinosaurs. Throughout its run, the series rung only minute variations on its basic formula. Turok and Andar would occasionally run into trouble with cavemen, or erupting volcanoes, or sabretooth tigers and whatnot. But for the most part, it was Indians killing dinosaurs, issue after issue. No overarching plot, no character development as such, no evolution in the status quo — not even any real attempt for Turok and Andar to escape the valley. Just single-issue, self-contained stories about Native American braves putting the smackdown onto giant lizards. Couldn’t be simpler. (more…)

