Posts Tagged ‘Maze’

Bottom Feeders: The Ass End of the ’80s, Part 57

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Thanks for joining me for Bottom Feeders, where we take a look at approximately 20 songs each week that charted no higher than #41 on the Billboard Hot 100 chart in the ‘80s. We continue with artists whose names begin with the letter M, in our trek through the ass end of the decade.

Marillion
“Kayleigh” — 1985, #74 (download)

marillionAlthough I believe the album in which “Kayleigh” originates, Misplaced Childhood, is quite good, I never really got into Marillion. So let me instead direct you to their official website which not only is extremely well put together but gives you a wonderful look at the album from the makers themselves.

In a weird one, in May alone, my iPod shuffled to this song six times. So what, you say? Here’s the thing, I probably listen to my iPod on shuffle two hours every weekday — one hour at work and the 30 minute ride to and from work and I listened to the new Marilyn Manson record on that drive for a week straight. So I’m going to estimate that I’ve shuffled for 34 hours that month. I have 9,230 songs on my iPod. Given a generous 12 songs per hour that’s 408 songs played or just a little below 4.5 percent if every song was unique. And “Kayleigh” has come up a whopping six times! Meanwhile I have over 2,000 songs that haven’t ever been shuffled to once even though I’ve owned it for two years. Why this fascinates me, I don’t know, but it does.

Marshall Tucker Band
“It Takes Time” — 1980, #79 (download)

It may sound silly, but I like the Marshall Tucker Band if for no other reason than the fact that there is no one named Marshall Tucker in the band (and yes, as I edit this, this really does sound quite silly). According to their website, Marshall Tucker was actually the man that rented their home right before the band moved in. I’m about to move in the next year or so. I think I’ll leave my name around the house with hopes that the next person will be some aspiring doom metal guitarist with no name for his band. If you see a band from Pennsylvania popping up in the next few years called Electric Steed — I’m that guy!

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iPod App Review: “Stuck Genie”

appicon_stuck_genie1Stuck Genie (Warner Bros., 2009)
purchase this iPod app (iTunes)

There’s a seemingly limitless number of them, but the rules for most iPod game apps are essentially the same: they have to be affordable enough to trigger a regret-free impulse buy, they need to be colorful enough to grab our attention, and they have to be simple enough to get the hang of in a few minutes (or less). Warner Bros.’ latest entry into the app arena, the intriguingly titled Stuck Genie, goes three for three; it sells for $1.99, boasts the sort of bright, cartoony graphics that iPod game developers (and consumers) seem to love, and its mechanics are simple enough for anyone with one finger and two minutes to master.

stuckgenie_031-266x4001The premise is simple too, pitting the player against the mischevious Puzzle Genie, who has challenged you to free his captives by pushing a ball through a series of mazes via click and drag. In each maze, you need to collect a handful of other balls, which is accomplished by simply bumping up against them. Get them all before your time runs out, and you’ve completed the level. Repeat as necessary.

If this sounds like a premise in need of a twist, don’t worry — Stuck Genie gives you one, in the form of a series of mazes that require you to pick up the balls in a certain order, then rotate the shapes you create in order to get around corners and through passages. The developers did a fine job of ramping up the difficulty at odd intervals, too, allowing the game to lull you into a pattern of gameplay before delivering an unexpected jolt that inevitably produces colorful bursts of profanity. I picked it up quickly, and so did my 10-year-old nephew; like any good iPod game, it’s great for short bursts of concentration when you’re stuck without anything else to do, difficult to put down and easy to resume. (Word of warning, though — simply hitting the home button on your iPod and leaving the game won’t save it; you need to exit and save manually if you want to retain your progress.)

For fans of colorful puzzle games with deceptively simple mechanics, Stuck Genie delivers 73 increasingly infuriating levels of action for under two bucks. What else do you want?

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